Standard II - Creating
Candidates apply content pedagogy to create appropriate applications of processes and technologies to improve learning and performance outcomes.
Artifact 3. TinkerCAD learning module.
Artifact Description:
In Spring 2021, I created a learning module on TinkerCAD for EDLT302 Electronic Literacy for IT class with Dr. David Carbonara as his teaching assistant. The purpose of the module was to promote preservice’s teachers’ 3D modeling abilities. TinkerCAD developed by Autodesk was used as the IT for learning 3D modeling, which is an increasingly important concept in STEM education. The learning module included Youtube videos, tutorials, slides, learning tasks, pair activities, and assignments. Through completing the learning module, students will be able to know how to use TinkerCAD and to integrate it into their lesson plans.
Reflection and Rationale:
This artifact demonstrated my ability to apply content pedagogy to create appropriate applications of processes and technologies to improve learning. I applied scaffolding and Zone of Proximal Development from Vygotsky’s theory of learning as the content pedagogy for the learning module. To improve learning outcomes, I provide step-by-step guidance for students to learn the emerging technology. First, I assigned a reading which introduced a glossary of vocabulary that is common in the TinkerCAD such as align, group, and work plane. Furthermore, I created an online class on the TinkerCAD website and asked students to join the class. Students engaged in learning tasks and collaborative activities in the class. In addition, a variety of resources such as videos and slides were available for them to learn how to conduct 3D modeling and design artifacts in TinkerCAD. I witnessed many students’ success in creating excellent artifacts in their assignment which showed that students achieved great learning performance after they completed the learning module. This underscored the importance of applying appropriate content pedagogy to the process of creating effective learning applications of processes and technologies.